Clay Animation Final
- Jaedon Aso
- Apr 8, 2024
- 2 min read
Overall, I really enjoyed working and creating this animation. I feel like with this animation I have found my strong strengths and weaknesses. My main idea for this animation was to purposely make a mini clay car that was dirty, giving it the look of it coming out of a junkyard almost and making it grow eyes so it can look at itself and become embarrassed and drive away. I feel like I did achieve this and this time the staging works well so I feel confident that the viewers will quickly understand and not have a hard time trying to interpret what's going on. Two strengths that I had while working on this animation was 1. how smooth everything goes together. It does look like the animation flows very well including in loop mode and I'm very proud of that. 2. The overall design. I feel like this was my best design, yet everything molded and blended well together and at the very end it did indeed look like a mini car with snail eyes. Two things I can work on is 1. The number of frames. Although yes, it does look smooth I think I was hesitating to add more frames. I feel like If I did add more frames the overall animation would look much better and cleaner. 2. The background. This is a very minor issue, but I do always manage to shift the background while shooting and this can make my overall animation off centered and unfocused. I do need to keep working to find ways to keep the background centered and unmovable. Overall, I think I did a decent job. Although
lots of improvements that do need to be made.
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